

I mean, it’s got a Blade Runner vibe going on, and there are all sorts of bits of incidental detail in the buildings and signs, and you can overhear plenty of interesting conversations on the street… but there’s very little to actually do there. If there’s a large problem with this, it’s that Europolis is big and empty. But there’s quite a lot of roaming around Europolis talking to people, then walking back across Europolis and talking to other people, then walking through Europolis again and talking to some different people…

There’s no combat, and almost no stealth. There are a couple of simple inventory puzzles (one of which relies on using inventory objects in a hilariously convoluted way, but as that’s a tutorial puzzle, you’re pretty much told the solution anyway) but none of them are overly complicated, not least because it’s incredibly rare for you to have more than one item in your inventory at any given time. I don’t think any screenshot will ever sum up adventure gaming quite as well as this one. There are hints as to what’ll be happening in the coming Books and a few potentially major events are set in motion, but by and large, you’re getting to know characters and performing a few odd jobs. There isn’t anything hugely plot-heavy here – it mostly lets us reunite with Zoë after the eight-year gap since Dreamfall‘s cliffhanger, and get a feel for where she’s at and who she is now.

We meet up with her again some time later, after she’s moved to Europolis, reunited with Reza, and found a therapist.īarring a rather cryptic interlude and a brief segment with Kian, the bulk of Dreamfall Chapters: Book One is set during Zoë’s time in Europolis. She does so, but when she wakes up she can’t remember most of the past game, let alone what happened in Storytime. Then she once again meets the Vagabond, who tells her that she has to get back to the real world, or Bad Things will happen. Which totally doesn’t sound addictive or dangerous at all. Since the end of Dreamfall her mind has been trapped in Storytime, and she’s been using her mysterious powers to assist those who’ve been trapped there by Dreamachines – devices that let people enter a lucid dream whenever they want. All three of our protagonists are “inactive” (and that’s putting it optimistically), but Zoë’s the one on whom Book One focuses. I’ve finished Dreamfall multiple times, and yet I’d completely forgotten some of the bits and pieces Dreamfall Chapters referenced.įollowing that warning I was going to put something that spoiled Dreamfall here, but I thought I’d be kind and just go “ooh, pretty” instead.ĭreamfall Chapters kicks off pretty much where the previous game ended. You won’t know the events that led up to this. Obligatory warning one: if you haven’t played Dreamfall, then you’re really not going to get the most out of Chapters. “Continuation.” That’s an important word, and one which I’ve chosen very carefully, because Dreamfall Chapters is set one year after Dreamfall ended – and Dreamfall ended on a rather dark note without offering much in the way of closure. It’s also perhaps fitting (or ironic) that I’m currently going through an awful lot of personal bullshit again, just at the time when Dreamfall Chapters – the continuation of the Dreamfall story – is beginning. That was eight years ago, so it’s perhaps fair to say that Dreamfall Chapters is something I’ve been waiting for with no small amount of anticipation and trepidation. This is the first of many “ooh, pretty” screenshots in this article.
